// Npc: /kungfu/class/shaolin/cheng-shang.c
// Date: YZC 96/01/19

inherit NPC;
inherit F_MASTER;


void create()
{
    set_name("澄尚", ({
        "chengshang luohan",
        "chengshang",
        "guangli",
        "luohan",
    }));
    set("long",
        "他是一位须发花白的老僧，身穿一袭金边黑布袈裟。他身材瘦高，\n"
        "太阳穴高高鼓起，似乎身怀绝世武功。\n"
    );


    set("nickname", "广力罗汉");
    set("gender", "男性");
    set("attitude", "friendly");
    set("class", "bonze");

    set("age", 60);
    set("shen_type", 1);
    set("str", 25);
    set("int", 25);
    set("con", 25);
    set("dex", 25);
    set("max_qi", 1000);
    set("max_jing", 1000);
    set("neili", 1000);
    set("max_neili", 1000);
    set("jiali", 100);
    set("combat_exp", 100000);
    set("score", 5000);

    set_skill("force", 85);
    set_skill("hunyuan-yiqi", 85);
    set_skill("shaolin-xinfa", 85);
    set_skill("dodge", 85);
    set_skill("shaolin-shenfa", 85);
    set_skill("sword", 90);
    set_skill("damo-jian", 95);
    set_skill("parry", 85);
    set_skill("buddhism", 85);
    set_skill("literate", 85);

    map_skill("force", "hunyuan-yiqi");
    map_skill("dodge", "shaolin-shenfa");
    map_skill("sword", "damo-jian");
    map_skill("parry", "damo-jian");

    create_family("少林派", 37, "弟子");

    setup();

        carry_object("/d/shaolin/obj/changjian")->wield();
        carry_object("/d/shaolin/obj/cheng-cloth")->wear();
}


#include "/kungfu/class/shaolin/cheng.h"
